Render
WIP
Learning Objectives
Learn Blender
Learn Sculpting
Practice Optimizing Topology
Enhance Modeling Workflow
To enhance my portfolio as a 3D environment artist and tech artist, I wanted to create an immersive temple environment which showcased the many aspects of modeling. As such, I chose to create an ancient middle eastern Inspired temple walkthrough. The first portion of this project focused on learning Blender, and utilizing its tools to create the Buddha statue. Through this process I enhanced my modelling process, learned to sculpt in Blender, and utilized Blender's Rendering capabilities. All aspects of this process (besides the main modeling) were new to me; therefore, there is a large learning curve which occurred during this process.
References
Textures gathered from https://3dtextures.me/